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Old 08-03-2005, 09:20 PM   #22
Mee-n-Mac
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Talking I also agree

Quote:
Originally Posted by Lakegeezer
With all the new abilities of Flash technology to provide video games within a Web browser, imagine an on-line boating test for traffic knowlege. The testee would use their mouse to drive a "boat" around a course on a simulated lake. The game would have them go near the shore, bouys, swim platforms, islands, swimmers, scuba divers, and anchored boats. Traffic would come up on them from all points in the compass. They would be forced to overtake and pass other traffic. Traffic would include kayaks, trolling fishing boats, large commercial barges, 70mph screamers, and so forth. The game would be instructive, grade them on doing the right thing, and then be part of the test to get the certificate. I think much of the problem with traffic is that drivers really don't know what they are supposed to do. Simulation might help.
I also think it's a good idea, then again I've put it up for consideration here as well (ye olde forum I think) The prime part is that it could test the operator's decision making processes more than any written (static) test can. Judgement is the big variable here, something not tested now. At least it would force people to demonstrate proper judgement at test time, hopefully they would then continue to use it out on the lake If nothing else it could be done realistically enough that it would become a good navigation training tool, perhaps selling for some few $$, so that it could raise some funds for the lake. Would also give us our "lake fix" during the off season Know any un-employed game programmers ?
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